

2080 Alpha 6.6
2080 Pure Tackines Maxium Wackiness Hi everyone, This is the new Alpha 6.6 version of the game. Changes: Overall polishing and improvements of the core rules of the game. Added standard Enemies Stat Blocks. Added extra equipment. Expanded the Running 2080 section. Removed the survival mechanics to increase focus on the heroic wacky aspect of it. I’d be very interested in: Your overall opinion of the game. Any typos or incongruences you find. Difficult/confusing rules. What do
May 201 min read


2080 Alpha 5.0
Hi everyone, This is the Alpha version of my game 2080. This is a very bare-bones version , only for people who already know how to play and GM tabletop RPGs. The game is a very irreverent, non-serious, tacky, wacky Sci-Fi game with a big 80s flair. If you are a GM or DM and could give it a bit of reading and give me some feedback, I would appreciate it. But if you could run it with some friends, I would be eternally thankful. I’d be very interested in: Typos Difficult/con
Feb 121 min read


Deadly Smart
University project to create a game around a crafting system. Version 1.2 Last Update 28/09/2022 OVERVIEW Title Deadly Smart Genre...
Sep 28, 20237 min read


University Work - ARPG Digital Prototype
We were tasked with doing a digital version of our paper prototype (previous post). The purpose of this prototype, or the questions it...
Mar 16, 202311 min read


University Work - ARPG Paper Prototype
We were tasked to do a prototype for a game. Domcumentation ARPG GDD The purpose of the paper prototype is to get a feeling of the...
Mar 16, 20233 min read


University Work - Level Design
This was an exercise where we had to create the beginning of a level using Unity's '3D Game Kit'. Quick made up game cover Documentation...
Mar 16, 202311 min read


